Tue 22nd Mar - I am cautious with digital.I think the main reason people give them the time of day is for convenience, because their phone is already on them at all times. Whenever I try one and my screen is filled up with 8 different timed promotions and 12 different resource types, I just want to throw my phone in the ocean. I try to be open-minded about different gameplay styles, but I really think there's not much salvageable about mobile gacha games. But without a huge playerbase, doing something similar for Dragalia would be risky. Granblue has its 2nd spinoff console game in development, which was initially linked to PlatinumGames. I do think the characters and art style are appealing so it would be nice if they're seen again, beyond just cameos. You remove those, and there's not much meat left on the bone. The daily rewards and timed promotions keep players coming back. The acquisitional part of a mobile game - the randomized gacha - is half the fun. The formula is rotten to its core, as is the market for it.Īs for people wondering if it could make it to Switch in some form, I wouldn't hold my breath. The team behind Dragalia Lost certainly wants to reward dedicated fans and give the game the send-off it deserves.įrom the sounds of it, this was another mobile experiment by Nintendo to see if they could make the gacha RPG formula less exploitative of its players, and still be successful. So avid fans will at least have time to experience this and get everything they can out of this.Īt the end of this month, you'll also be able to roll for new heroes, as the final new characters will drop as part of a summon showcase. In July, part two of chapter 26 will drop, and services will end sometime after this. However, there is one bright spark of news: the story will at least be concluding - which is often a concern with mobile games closing. It is our sincere hope that you have enjoyed your experience with the game from the moment you started playing it, and we will strive to ensure that you continue to do so for as long as time allows. The Dragalia Lost team would like to thank each and every one of our players, past and present, for your love of and support for Dragalia Lost since its launch. Please note that summon showcases for existing adventurers and dragons, as well as event revivals, will continue to be made available until service has ended. Further details on the end-of-service schedule will be provided in a future notification.Īfter the final set of new adventurers is added in a summon showcase scheduled for at 07:00, the game will not receive any new content updates aside from those for the main campaign and certain quests. After the main campaign has concluded, service for the game itself will come to a close at a later date. The Dragalia Lost main campaign is scheduled to reach its conclusion in July of 2022 with part two of chapter 26, the final and climactic addition to its long-running story. This message serves to inform players about the future of the game. Thank you for playing the Dragalia Lost game. Here's what Nintendo has to say about the closure, straight from the game's official site: Co-developed by Cygames, the minds behind the smash-hit gacha Granblue Fantasy, the action RPG was notable for being a brand new mobile-exclusive IP for Nintendo.Įver since its launch in 2018, Dragalia Lost has been receiving a healthy dose of updates and maintained a dedicated fanbase, so this might come as a surprise to players. Dragalia Lost will be shut down later this year, Nintendo has announced.
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